It is mankind's nature to rage against the dying of the light in this universe. To look into the dark eye of entropy and struggle at its deepening claws- as it rips and tears and breaks each of us until it will inevitably, with such mathematical certainty, win.
It is in this vein that I look at the creation of this humble game. Of course, it is in some ways a shallow reflection of a capitalist society, that which drains every last drop of capital out of a creative work. Itself forced out of those who simply yearn for freedom. As a child the world it created for me was wonderful and freeing, unburdened by the deeper economic forces in play as to why it was presented to me, why I would covet it, and why it would be purchased for my entertainment.
At one point, the idea of this game was purely in the minds of creatives. Through struggle and toil, it would slowly become its own interactive creative work. Once it was created, it would be printed onto disc, packaged, and shipped out to the market- from one single mind, to the factory floor, to the shop floor and eventually into the homes of millions.
Like that of the universe itself, the natural forces in play forced them from a singularity of creation to be spread far and wide, and after so many years they now stagnate and deteriorate each to their own destiny. To grow yellow in the sun, or be lost in the hoarded un-wealth of property or to be buried in the masses of over production.
Like every mind that has ever looked up into that cold, dying night sky, I am human. I rage against that dying light. I seek the beauty of togetherness that is so innately human- innately sentience. To live is to keep structure and form.
And so, with this in mind, I toil. I gather, and rally, and fight. It is not much, and in the face of greater injustice of this world it could be considered entirely insipid.
In my own way I fight that closing window of creation. I order the unordered, gathering the ungathered.
When you ask me why I collect copies of Shrek Two for the PlayStation Two, know that my reasons are many but my plight is meaningless.
In the coming of time, this manufactured order will once again disseminate and the memory of all things will end. But for this brief beautiful moment I struggle as it is my duty to do so. I struggle because it is the only thing humans can do.
I collect copies of Shrek Two for the PlayStation Two because I must.
Because it is human.